Screenwriter in Borås, Sweden
I grew up in Cornwall, and spent most of my time in the garage pursuing my aspiration to become a world-class drummer. Music was everything to me, and even to this day has a greater influence over my life than any other art form. After numerous failed – and somewhat humorous – attempts to “make it,” I packed up my kit and made my way to London.
The classroom setting never worked for me, so Greenwich University was really just an excuse to get a student loan and pursue a new ambition in front of the camera. Truth be told; acting was never my forte. After some brief -- barely worth mentioning -- appearances in film and television I decided to focus all my efforts on screenwriting.
During my final year of university I met a girl; six months later I sold almost everything I owned, and left for Sweden with just a few hundred pounds to my name. With little money, a difficult language barrier and no special skills, I was left with two choices; write or leave. With a lot of determination and great deal more naivety, I chose to write; I’ve been doing it ever since.
Video Game Script Writer -- PolyDigital -- The Facility
Working on PC/Occulus Rift survival horror game, The Facility. Developing storylines, writing detailed character breakdowns and communicating with the artists and designers to ensure the vision clearly comes to life.
Director and Screenwriter -- Forteana Films -- No More Silence
Screenwriting, directing and editing. Wrote, produced and directed short psychological horror, No More Silence -- currently making rounds on the international festival circuit. Currently producing stock footage.
Script Reader -- Eclectic Pictures
Writing detailed script reports about plotting, characterisation, conflict, dialogue and writing ability. Vetting scripts that show promise and warrant further development.
Tabletop Game Writer -- Time Workshop -- Clear for Takeoff!
Technical writing, rule book translation and video script writing for tabletop game, Clear for Takeoff!
No More Silence (2015)
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