Ive spent 25 years as an art director, pre-production concept artist/cg artist and production designer in digital games development.
But as I have discovered (To my delight lol), there is greater potential for me to pursue my more "hands on skills" in the Film, Television and Theatre arenas, building physical props as well as on paper concepting.
With this in mind, over the last couple of years I have focussed on the transferable aspects of my skill sets and experience, and am concentrating on pre-production concepting and weapon design in Film, Television and Theatre.
My main strength is in scifi / fantasy weapon designs. Steampunk designs in particular.
That said, I have extensive knowledge of weapon design (and military tactics / cqb) from historical to modern designs.