I studied Visual Effects at the Nemo Academy in Florence, where I learned both concept and environment design and most of the aspects about 3D modelling, texturing, rigghing and compositing. (none about animation).
I studied and working for my own projects with the following programs:
Autodesk Maya, Zbrush, Adobe Photoshop, Crazy Bump and mental ray rendering (I consider it the base for studying rendering, I'm not frightened to face with any other render program like v-ray, i-ray ecc..)
I'm ready to work in a team. I learned by most artists, following their workshop, the importance of a solid team work in production and the advantage to share ideas and daily sketch and observe our universe to catch something new and inspirational.
Artists workshop i followed (most of them thanks to Nemoland session of Nemo Accademy):
Bobby Chiu and Kei Acedera, Stephen Silver, Terryl Withlatch, Anthony Jones, Nathan Fawkes, Stephan Martiniere, Daniele Angelozzi and so many others.