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FEAR NOT - A FAIRY STORY FOR GROWN-UPS

FEAR NOT - A FAIRY STORY FOR GROWN-UPS
By Paul Nokes

GENRE: Historical, Fantasy
LOGLINE:

An ancient Irish folk tale set in 800 A.D brought to life, as 'Fear Not' set out to learn how to shudder, encountering monsters, vampires, scheming Princesses and Vikings.  Comedy/Adventure/Historical/Horror.

SYNOPSIS:

Fear Not is rather foolish and gets into trouble with his Dad when sent to buy tools and is conned into buying a fiddle instead - which he is awful at playing. He tries again the next day and is next conned out of his dads horse and cart - returns only to be thrown out of home.

Fear Not although homeless is determined to better himself and he enlists help from Mr MacKay a tinker (who conned him and feels guilty about it). They go to find a mythical sea monster that is terrorising a village. They set off to find the monster.

As the monster arrives the Tinker runs away but Fear Not defeats the monster by playing awful music on his fiddle.

Now a rising star and hero - Fear Not is managed by his con-man Tinker friend and they gp to see the local King - who has decreed that any who spend 3 nights in a haunted castle and lives will get to claim all the treasure hidden there - and marry a foxy Princess.

We find that the King is scheming and villainous - he has kidnapped the Princess from Wales and plans to forcibly marry her with help from a corrupt Bishop - so their offspring has a claim on the Welsh throne.

Unfortunately for the King the Princess is also villainous, she is out to poison him and escape back to Wales with help from her handmaiden Dee.

Fear Not spends the 1st night at the castle. He encounters a strange pale lady called Ophelia - who ultimately turns out to be a vampire. He unknowingly imprisons her in her coffin before she can kill him, thinking he has helped her find peace.

The King also survives the poison attempt and unknowingly ravishes 'Dee' , thinking she is the Princess.

Fear Not is met by his Tinker friend who is pleased to find him alive - they retire to a nearby inn to prepare for the following night.

The King learns Vikings have landed and is sending messengers back-and-forward, doing deals with their frightening leader ' Haldor The Slayer'. Unknown to the Vikings the King is double-crossing them and arranging for them to be killed by a Master Vampire who resides at the haunted castle.

Fear Not spends the 2nd night at the castle - he meets the master vampire (who is known is 'The Fiend' and is an ancient Pictish High King). Fear Not challenges The Fiend to bowling and beats him - having used his tools to make a better ball that works better than the skulls used by the Fiend.

Meanwhile The King drugs the princess with what may be 'Spanish Fly' - hoping to molest her again. Unfortunately there is a mix-up and Dee takes the Princesses place in the dark - unknown to the King.

Fear Not and his Tinker friend learn of the Vikings and spend much of the day drinking, the landlord has vanished - he was acting as spy for the King.

The King is disappointed by The Fiend - for not killing Fear Not and not killing the Vikings. There is a new deal between them - to kill the Vikings in exchange for the Princess (as a replacement for Ophelia).

The Fiend catches Dee and The Princess and locks them in his torture chamber for some evil fun. He is interrupted when Fear Not arrives at the haunted castle for this final night.

Fear Not learns that the Fiend has prisoners and tricks the Fiend by locking him inside his new coffin - for a short while.

Fear Not then helps The Princess and other prisoners escape - but is confronted by The Fiend - who has strange powers - but is unable to frighten Fear Not.

In the confrontation The Tinker arrives to warn of marauding Vikings and is attacked by The Fiend. Unlike Fear Not the Tinker quakes with fear and pleads for mercy - keeping the Fiend distracted and giving Fear Not the chance to kill the Fiend to save his friend. The Fiend is strangely happy to die and his eternal suffering over.

The next day Fear Not meets the King and is granted the Fiends castle, the treasure and the hand of the Princess (who returned to the castle).

Fear Not tries to repair the castle and move in, but his new wife-to-be finds it unpleasant and scary. He arranges for them to they marry there and on the wedding day the castle is attacked by Vikings who have been tipped-off by The King - saying they get the treasure there and the King gets the castle and lands when they leave with The Princess and kill Fear Not.

The Princess finds herself very attracted to Haldor The Slayer and gets involved with him while Fear Not and other wedding guests are being tormented. Fear Not learns to shudder when he sees his friends and family are about to die at the hands of the Vikings.

Fear Not is jealous of Haldor over The Princess and challenges him to a duel, which amuses the Vikings.

They fight and during the battle Haldor is blinded by a bomb thrown by a survivor peasant who is out for revenge from one of the Irish villages they raided earlier.

Fear Not defeats Haldor and a new arrangement is agreed with the Vikings - they leave him and his castle and go to found a new settlement on the coast with The Princess - who admits to Fear Not she has a thing for Vikings. Her dad in Wales will also help the Vikings and send them resources. Fear Not marries Dee the maid and lives happily ever after in his new castle

FEAR NOT - A FAIRY STORY FOR GROWN-UPS

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Matthew Parvin

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Marcos Fizzotti

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Tasha Lewis

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