Breaking Down The Business of Producing Virtual Reality & 360

Hosted by Zeke Thomas

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Zeke Thomas

Webinar hosted by: Zeke Thomas

EP- Clients: Paramount, Legendary, Outside TV, YouTube & More at Ego 360

Zeke Thomas is an Executive Producer at Ego 360, a filmmaker, and on-camera talent with over a decade of experience in the entertainment and advertising industries. You may recognize him from ad campaigns for Fortune 500 companies, sketches on Conan, and viral videos that top over 100 MM views across Youtube and Facebook. At Ego 360 he specializes in immersive storytelling in spherical environments in narrative, branded, and unscripted. Founded in February of this year, Ego 360 has already amassed an impressive client list including: Legendary Pictures, Nerdist Industries, VidCon, Youtube, Outside TV, and Paramount Pictures just to name a few. Prior to his work at Ego 360, Zeke served as creative producer and interim creative director for Defy Media's Break Youtube channel. In addition to his duties at Ego 360, he also serves as a Consulting Producer at BlackboxTV Studios where he wrote and produced a zombie musical comedy in association with Robert Kirkman's Skybound Entertainment. He's currently in writing and producing season one of Get Jacked! for Clevver/DEFY which combines pop culture and fitness based comedy. Full Bio »

Webinar Summary

We've brought in Zeke Thomas, a VR producer who recently did the 360 experience for HAPPY DEATH DAY for Universal & Blumhouse and who's clients include: Paramount Pictures, Legendary Pictures, Nerdist Industries, VidCon, Youtube, Outside TV and more. Zeke will be breaking down the business of VR/360 in this exclusive Stage 32 Next Level Webinar. 

Billions of dollars have been poured into Virtual Reality & 360 spherical capture, but is there really a business for this form of storytelling? If you're already filming in VR/360 or are interested in pursuing this medium, it's important to understand not just the craft, but the business of it.

 

What You'll Learn

  • A Quick Review of Terminology
    • What is the difference between VR vs 360 spherical capture?
  • The Current VR landscape
    • How people are consuming your work?
    • Why VR/360? (Commercial, Science, Training, Tourism)
    • Cinematic VR narrative vs VR Gaming
  • Monetizing Your Content
  • Working with Clients
    • Regular framed content vs VR
    • Who's paying for it?
    • Expectations
    • Analytics
  • How to line out a VR Budget
    • Estimating Delivery Times
    • Departmental Considerations
    • Art Department
    • Post Production
    • Sound Design
  • How Budgets and timelines affect the project?
    • Examples: The Gold Standard in VR - Help
  • How to Respond to an RFP for 360/VR
  • Production - How do I shoot my crazy idea?
    • How creativity will inform your cost?
    • Lighting
    • Who is this for and where will it live?
    • Types of rigs
    • Lens and stitches
    • Camera technique
    • The Importance of Locations
  • Post-Production
    • Transitions/Cuts
    • Color grading
  • Unity and Unreal engines
  • An in-depth Q&A with Zeke Thomas!

About Your Instructor

Zeke Thomas is an Executive Producer at Ego 360, a filmmaker, and on-camera talent with over a decade of experience in the entertainment and advertising industries. You may recognize him from ad campaigns for Fortune 500 companies, sketches on Conan, and viral videos that top over 100 MM views across Youtube and Facebook.

At Ego 360 he specializes in immersive storytelling in spherical environments in narrative, branded, and unscripted.

Founded in February of this year, Ego 360 has already amassed an impressive client list including: Legendary Pictures, Nerdist Industries, VidCon, Youtube, Outside TV, and Paramount Pictures just to name a few. Prior to his work at Ego 360, Zeke served as creative producer and interim creative director for Defy Media's Break Youtube channel.

In addition to his duties at Ego 360, he also serves as a Consulting Producer at BlackboxTV Studios where he wrote and produced a zombie musical comedy in association with Robert Kirkman's Skybound Entertainment.

He's currently in writing and producing season one of Get Jacked! for Clevver/DEFY which combines pop culture and fitness based comedy.

FAQs

Q: What is the format of a webinar?
A: Stage 32 Next Level Webinars are typically 90-minute broadcasts that take place online using a designated software program from Stage 32.

Q: Do I have to be located in a specific location?
A: No, you can participate from the comfort of your own home using your personal computer! If you attend a live online webinar, you will be able to communicate directly with your instructor during the webinar.

Q: What are the system requirements?
A: You will need to meet the following system requirements in order to run the webinar software: Windows 7 or later Mac OS X 10.9 (Mavericks) or later.
If you have Windows XP, Windows Vista and Mac OS X 10.8 (Mountain Lion): The webinar software does not support these operating systems. If you are running one of those operating systems, please upgrade now in order to be able to view a live webinar. Upgrade your Windows computer / Upgrade your Mac computer

Q: What if I cannot attend the live webinar?
A: If you attend a live online webinar, you will be able to communicate directly with your instructor during the webinar. If you cannot attend a live webinar and purchase an On-Demand webinar, you will have access to the entire recorded broadcast, including the Q&A.

Q: Will I have access to the webinar afterward to rewatch?
A: Yes! After the purchase of a live or On-Demand webinar, you will have on-demand access to the audio recording, which you can view as many times as you'd like for a whole year! For a live webinar, you will be given the link within 2 business days after the live session.

Questions?

If you have a generic question about Stage 32 education you can take a look at our frequently asked questions section on our help page, or feel free to contact support with any other inquiries you might have.

Other education that may be of interest to you:

How to Shoot in VR/360: From Script to Shooting

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