Introduce Yourself : Hey there! by Derek Raycroft

Derek Raycroft

Hey there!

Hello! My name is Derek Raycroft. I recently graduated with a degree in Game and Simulation Programming with my career being more towards writing than coding. So far, I've taken different courses at a community college in multimedia, including web design, screenwriting, digital video production, and audio, pretty much all of them in the basics. My ambition is to write for both the film and video game industry. I have a website dedicated to host critiques on different media, as well as a portfolio that contains work I've done at college. Thank you all for allowing me to be part of this community and would hope to get in touch with you later on. Have a great day!

Norman Welthagen

Welcome Derek. I've always wondered how different is the script for a game. I'm a gaming junkie and it's a medium that intrigues me.

Derek Raycroft

It's great. From what I can gather, you need some experience with some form of game development experience before you can take a writing position, which is mostly in the field of game design, rather than engineering. I wrote a script, sort of, for a video game project for my senior year. All I did was wrote a script like a film, but instead of describing the action for the audience to see, I wrote it as if I were playing it myself, what I will see and experience. It's probably something they don't do in the game industry, but I can take a guess and say that it's a start.

Norman Welthagen

Awesome. It would be really cool to get our hands on the script for a popular game, like say Uncharted or Dead Space.

Derek Raycroft

That would be cool. However, I think that there are some game series that I believe couldn't be made into movies that are already in production. For instance, Mass Effect. I played all three games and enjoyed them to a certain degree. Yet, as of this moment, they are in the process of writing the movie, with the writer being Mark Protosevich, who wrote the remake of Poseidon and I Am Legend. My problem with this in particular, and to all other video games as well, is that it's the player themselves who are controlling the protagonist. It's a degree of immersion that the player has that they won't get with movies. When writing for a film like Mass Effect, what exactly can they write? I played my protagonist as a nice, heroic leader that makes good choices throughout the game, but that's just one of many choices in the game. You could be a ruthless, get-the-job-done kind of guy who wants results. Each experience is different and would be extremely difficult to write a two-hour movie.

Norman Welthagen

Agreed. I've played Mass Affect and its that interactive and decision making aspect of that game that makes it so cool. You can expect no resemblance to it in the movie. My favorite games are Uncharted (First 2) and I believe that movie is up to its neck in development hell. I'd love a crack at that movie script!

Derek Raycroft

It would be a challenge. This is considering that Uncharted pretty much plays like a movie to begin with. But hey, I would like to see how they would make that movie work. And if you could get a crack at the script, I wish you the best of luck!

Mark Ratering

nice to meet you. I have idea's 4 games

Derek Raycroft

Nice to meet you, too. The best thing I can suggest to get ideas for games is to make a prototype of that game. Gather anybody you know who can help design and program a 30-minute demo to showcase the game and its mechanics.

Paul Sumares

Hi Derek. I recently had a long conversation, getting some great tips about doing music for video games, from a guy who's been in it since before broderbund got big. Among the things he mentioned was for me to work with guys like you, who are ramping up and building their own games. PM me if you'd be interested in collaborating soon, or even further down the line. In any case, welcome. It's great to have you here! Best, ~Paul

Derek Raycroft

Hey there, Paul! I would like to help, but as of this moment, my career path has been less towards games. I would still like to do games, but to program games is a bit difficult, since my expertise in that area is rather slim. Still, I wouldn't mind helping out if anything else. I know what documents need to be made to create a game. Other than that, it would definitely be best to find people who are looking to get into the game industry to get them to help out with the project.

Paul Sumares

Gotcha. It looks like you've got the discipline to succeed no matter what direction you choose, so I'll be looking forward to hearing about your progress here at stage32. Sending a network request.

Derek Raycroft

Much appreciated, Paul! I will also look forward to your progress at stage32.

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