"The appointments come two months after Kino Lorber acquired North American streaming service MHz Choice. The company said Carroll and Schwartz will work with Kino Lorber CEO Richard Lorber and COO Martha Benyam to shape content and distribution strategies “including an accelerated expansion into digital spaces.”
Kino Lorber's release slate this year includes:
'Filmmakers for the Prosecution', Directed by Jean-Christoph Klotz. The documentary looks at the hunt for evidence that could convict Nazis at the Nuremberg Trials.
'The Conformist' Directed by Bernardo Bertolucci is restored to 4k. Mussolini's Italy. A homosexual joins the Fascists in a desperate attempt to fit in.
'The Forger' Directed by Maggie Peren and starring Louis Hoffman (Netflix's stunning series 'Dark'). Berlin, 1940. A forger with a zest for life, needs to forge one more document in an attempt to save his life.
It's interesting to see another company, Kino Lorber, re-strategising and acquiring MHz Choice, a digital distribution Network. Ed Carroll will be responsible for digital strategy.
https://www.screendaily.com/news/kino-lorber-hires-former-amc-networks-duo-for-digital-push/5177896.article?utm_medium=email&utm_campaign=Screen US Daily&utm_content=Screen US Daily CID_7f48823ec05a663e98f487eaba071d4f&utm_source=Newsletter&utm_term=Kino Lorber hires former AMC Networks duo for digital push
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Also - fun fact, I went to high school with the son of one of the guys at Magnavox who was designing Pong, and got to play the earlies beta versions on their TV!
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Geoff Hall About "transmedia" - we used to just call that derivatives and adaptations! (most of us still do). Transmedia is about branding and franchise development - pure and simple - and the overall...
Expand commentGeoff Hall About "transmedia" - we used to just call that derivatives and adaptations! (most of us still do). Transmedia is about branding and franchise development - pure and simple - and the overall story-telling aim is secondary. There is no necessary continuity between media in a so-called "transmedia" - and think about it, there is no necessary crossover in audience apart from die-hard fans either, because people tend to have preferences as to how they consume their media. Since the terms was coined, it has spawned a lot of pseudo-academic talk about engaging an audience across media where the story takes different turns, etc. I know of no examples which actually have sought to do that in a serious fashion. And as I said, only die-hard core fans are likely to follow across novel, anime, gaming, series, graphic novels and role playing games... So the real purpose as a creator is to push the franchise into different media. But not because it develops the story further, rather because it entrenches the franchise and capitalizes on the brand to sell more stuff. When I did Vampyre P.I. and Nightcrossings back in ~2004, the graphic novel, the series and the film were all centered around the main character Nefertari LaFontaine. We were successful in all three areas, and the overall thrust supported the entire brand and reinforced connection to the main character and the actress who played her, Carrie Cain Sparks. While this raised awareness overall, the audiences did not cross over to anywhere near the extent that the "transmedia" concept pretends they do. Graphic novel people like graphic novels. Series people like series. Film people like film. They didn't all get involved in the different stories done in other media. But they ALL bought merch!
Shadow Dragu-Mihai, Esq ah, tales from your misspent youth, eh? I played PONG at our seaside Amusement Arcade. Sadly I didn’t see the signs that video games would have a lucrative future!...
Expand commentShadow Dragu-Mihai, Esq ah, tales from your misspent youth, eh? I played PONG at our seaside Amusement Arcade. Sadly I didn’t see the signs that video games would have a lucrative future!
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Shadow Dragu-Mihai, Esq so, one of my takeaways there, is to create a game with good merchandising potential. I take it portraits of Geoff will not have a great commercial appeal!!! Thanks for sharing...
Expand commentShadow Dragu-Mihai, Esq so, one of my takeaways there, is to create a game with good merchandising potential. I take it portraits of Geoff will not have a great commercial appeal!!! Thanks for sharing your knowledge and experience, it’s much appreciated.
The introduction of ads, password sharing crackdowns (I mean what Netflix is proposing is absurd, but will likely become industry standard), and the increase in monthly payments... the streaming giant...
Expand commentThe introduction of ads, password sharing crackdowns (I mean what Netflix is proposing is absurd, but will likely become industry standard), and the increase in monthly payments... the streaming giants might see their demise by 2030 in my opinion. Also evaluations like this are likely for better stock dumps anyway...! Will be interesting to see where it all goes nonetheless!