Proof of audience is more important than proof of concept. To function as a disruptive, lean and agile media production company that produces high quality, unique, original, unexpected, exciting and entertaining content, the audience must be the primary focus in the entire creative process.
With a unique skill set as a Technical Artist with knowledge of bleeding edge technology, a Creative Director with experience directing creative teams and IP ownership, I possess the entrepreneurial impulse inherently disruptive to legacy markets and offer an alternative to the dominant paradigm in contemporary arborescent institutions.
Technology met the challenge of providing the bandwidth for the proliferation of competing entertainment networks. The new choke point is production, not bandwidth.
Network behemoths now attempt to shut down competition by restricting the licensing of new production, proprietary franchises and legacy content in the effort to monopolize the audience in every genre.
Antiquated production pipelines cannot affordably scale up to meet the new demands for content. They are squeezed between their mortgaged investment in last generation technology and unions of woke creatives, the Hollywood studio system.
Every established genre is now vulnerable to leap-frogging by proven out-of-the-box technology for the high-end production of full engagement storytelling to suit real-time entertainment consumption patterns.
Small animation studios with savvy technical artists now have a disruptive opportunity to connect with a sizable audience, by telling exciting stories using out-of-the-box technology, bypassing the studio system, which is not agile and unable to quickly move on the potential of this new technology.
With decades of experience as Technical Artist and Creative Director surfing the bleeding edge of technological development and recognizing new avenues for growth before others, I am uniquely qualified to lead a team in achieving this goal.
Created and wrote for Willie Nelson's Peace Research Institute blog for two and a half years covering issues close to Willie's heart such as family farms, marijuana legalization, ending wars, rescuing wild horses and animal rights.
Wrote and self-published a non-fiction digital book entitled, "How Artificial General Intelligence Can Align With Human Goals: An Alternate History of Human Development And The Creation Of Our Psychological Nature" which precedes our Post- Cyberpunk Sci- Fi original feature length screenplay, Identicide, to clarify our thinking and support our speculative fiction writing.
This Social Science centered approach to creating Artificial General Intelligence postulates the necessity for human psychology simulation to align with beneficial human goals. In a way, this is an executive summary of a matrix of algorithms adequate to simulate autonomous creative human intelligence.
Unique traits: With a unique skill set as a Technical Artist with knowledge of bleeding edge technology, a Creative Director with experience directing creative teams and IP ownership, I possess the entrepreneurial impulse inherently disruptive to legacy markets and offer an alternative to the dominant paradigm in contemporary arborescent institutions.
Identicide Budget: $30M+ | Action ⋄ Sci-fi An amnesiac cyberpunk framed for murder must join forces with cyborgs and genetically enhanced women to hijack a starship and save their space station sanctuary from destruction.
Screenwriter When rival oligarchs’ ruthless endgames for global biopolitical monopoly collide cyberpunk outlaws can exploit an ephemeral interstitial industrial-technological opportunity for autonomy.
"Identicide" 6th Annual ScreenCraft Screenwriting Fellowship Quarterfinalist
Lew Hunter double recommends "Identicide"
Jacob K. Javits Fellowship
Summa cum Laude