Sharing the final cover for Bastion: Forge — an original dark fantasy / military-institutional IP.
The story centers on a sovereign war institution—not heroes or monsters—engineered to turn people into weapons through doctrine, training, and enforced survival.
The forge itself is the antagonist.
Posting the cover here to pressure-test whether the visual language communicates:
- scale over spectacle
- system over individual
- transformation over battle
Interested in how this reads to a film/TV-minded audience, particularly in terms of tone, market signal, and adaptation potential.
Appreciate thoughtful eyes.
— S. Salas
Speaking just from a reader’s perspective, I find the cover intriguing and powerful—it would absolutely catch my eye and make me pick it up. As someone who understands firsthand the power of a system over the individual, the concept immediately resonated.
Great cover!
Scale over spectacle & system over the individual are immediately apparent to me from the illustration. However, the transformation aspect, hits me via text. The greyscale/B&W effect is cool, over use of colour. Smacks of a third dimensional hidden antagonist, rather than showing obvious characters, in the normal world.
Bastion is a very strong word, and followed by Forge, knocks it out of the park.