Hi Kathleen. I'm RB, Founder and CEO of Stage 32. As a screenwriter, producer, actor and filmmaker, I know first-hand the challenges all creatives face finding work, landing representation, launching projects, securing funding and simply making the connections that will make a difference in their careers. That's why I created Stage 32. Since our launch in September of 2011, the community has grown to 1,000,000+ members representing every country on the planet making Stage 32 the social network uniquely populated with the most creative people on Earth.
This is a network for you, built by you. Like most things in life, the more you participate, the greater the rewards. We ask all new members to pay it forward by inviting 5 fellow creatives to the network and by spreading the word of Stage 32 through other social media sites such as Facebook, LinkedIn, and Twitter. The more creatives, the stronger the network. The stronger the network, the more opportunities.
Thanks for joining the movement and for being a part of this most talented and inspiring community. I very much look forward to your contributions.
Thanks, and have a creative day!
RB
Helpful information:
- To send invites to your fellow creatives, please click here.
- For any questions on how to utilize the site, please check our HELP and GETTING STARTED sections.
- Also, I host a FREE webinar every month where I go over site features and answer user questions. You can view them here.
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2 people like this
Hello Vital Butinar! There can be a litany of issues that can halt a project in post, never to be finished because of the financial burden. Things like removing crew or items, ignoring eyeline, the 18...
Expand commentHello Vital Butinar! There can be a litany of issues that can halt a project in post, never to be finished because of the financial burden. Things like removing crew or items, ignoring eyeline, the 180 rule, and blocking are just a few that come to mind. Editing can take longer when fixing problems as opposed to contributing to the creativity. And yes, vanity issues can be costly when you have fix every shot that the performer is in. Most Indy filmmakers don't properly budget for post, if at all. That's why I made this post.
1 person likes this
Well thankfully I wanted to dive into almost every category of work when I figured that I wanted to be in filmmaking and my background education had provided me with a good base for it. So I kind of s...
Expand commentWell thankfully I wanted to dive into almost every category of work when I figured that I wanted to be in filmmaking and my background education had provided me with a good base for it. So I kind of stuck with post production along with writing and directing. Now I don't do post on every project and I rarely work alone (my partner is a really great DP and editor/colorist), so it depends. But having knowledge in post helped a lot of times plan for various things.
It's funny I've talked with people and also my partner, she's really good at putting together various things, where I really enjoy putting together narrative stuff that had been scripted and shot, because it comes together so nicely.
Lately I've had the urge to dive deeper into 3D animation and have take to learning more about Blender. I've done 3D and even compositing in the past, but I'd like to know more.
What type of stuff do you do edit and produce?
1 person likes this
Hey! Sorry I missed this. I'm on Imdb - https://www.imdb.com/name/nm3864655/ - it has most of my history there. IIn terms of writing, 'm working on a TV drama, and a psychological thriller/horror film...
Expand commentHey! Sorry I missed this. I'm on Imdb - https://www.imdb.com/name/nm3864655/ - it has most of my history there. IIn terms of writing, 'm working on a TV drama, and a psychological thriller/horror film.